"Anonymous" said:One major problem with developing media for Ember is that there is no smooth workflow yet. If you use blender or 3DS you have to export to the ogre xml format, then tweak the xml files, renaming materials etc. And then compile the xml into a .mesh file, which needs to be loaded into Ember. Not that smooth.
"xrenmilay" said:with the realease of Blender 2.4 the collada plugin is being bundled I would like to see if could be an alternative exporter into worldforge games. For more information please visist http://sourceforge.net/projects/colladablender/
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