"kai" said:Nice. How many polys for that wall?
"kai" said:Wow, when can I move in?
I was wondering where all the textures came from? They look really nice.
The inn is rendering realtime with simple texturing. Still a ways to go to get anywhere near the quality of jayr's Blender scene... but heres an early preview.
Working on GPU shaders for the specular/bump maps. Shadowing, and lighting all still underway.
More to come soon!
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