Updating Sear Media
WFUT Version: 2007-01-31
Updating channels
=================
Error: File not found: http://white.worldforge.org/downloads/WFUT//sear-media-0.
6/wfut.xml
java.io.FileNotFoundException: http://white.worldforge.org/downloads/WFUT//sear-
media-0.6/wfut.xml
Starting Sear
[Info] Initialising Video
... stuff omitted for brevity
Adding ObjectRecord: wood
Adding ObjectRecord: wolf
Adding ObjectRecord: world
[Error] Unknown command: /load_models ${SEAR_MEDIA}/models.cfg
reading sprite config at ./sear-media-0.6//sprites.cfg
ScriptEngine: Running script: ./sear-media-0.6//castle/media.script
Adding ObjectRecord: armory
Adding ObjectRecord: bailey1
Adding ObjectRecord: bailey2
Adding ObjectRecord: castle_foundation
Adding ObjectRecord: castle_outer_wall
Adding ObjectRecord: curtain_wall
Adding ObjectRecord: don_jon
Adding ObjectRecord: inn
Adding ObjectRecord: gateway
Adding ObjectRecord: castle_house
Adding ObjectRecord: keep
[Error] Unknown command: /load_models ${MEDIA_CASTLE}/models.cfg
GL: readConfig
[Default] Loading Renderer Config
GL: readConfig
[Default] Loading Renderer Config
GL: Creating Window
Available Modes
1680 x 1050 -- 1.600000
1440 x 900 -- 1.600000
1280 x 1024 -- 1.250000
1280 x 960 -- 1.333333
1152 x 864 -- 1.333333
1024 x 768 -- 1.333333
800 x 600 -- 1.333333
640 x 480 -- 1.333333
640 x 400 -- 1.600000
512 x 384 -- 1.333333
480 x 360 -- 1.333333
400 x 300 -- 1.333333
320 x 240 -- 1.333333
320 x 200 -- 1.600000
Setting video to 800 x 600
[Default] Red Size: 8
... stuff omitted for brevity
[Default] Render: initialising lighting
Found arb_multitexture
Window created
New Context Number: 0
4 texture units
Using arb_multitexture
Using GL_SGIS_GENERATE_MIPMAP
Unable to open help file directory
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